When my kids were born, I decided that they would have access to technology. Real tech, not just games.
So before they could speak, their hands were slapping and clacking on the keyboard. This isn’t so unusual these days, as many modern American families have access to similar technology.
But I wanted to go one step further.
I believe my career in technology is due primarily to my early exposure to computers. My high school exposed us early in the 1980s to simple programming using the Commodore 64, a machine that was a gateway for thousands of tech-curious minds.
Then, in a move that would prove formative, my father bought me a used Apple IIc computer. It was a basic machine, but it was mine. I could tinker and explore at home, rather than in a computer lab. I used it primarily as a word processor, but it gave me the confidence to use technology as a tool.
And, like many before me, I was completely and utterly blown away the first time I saw my first classic Macintosh computer. Unlike many of my fellow students who walked past, I couldn’t wait to put my hands on it. Continue reading →
Scott McCloud is a comic book creator who wrote a brilliant book called “Understanding Comics: The Invisible Art,” which is an amazing read, even if you don’t like comics. He masterfully breaks down the medium so that it becomes clear why comics connect with the brain to communicate stories.
A few years back, McCloud gave a talk at TED (Technology Entertainment Design), which is an annual conference in California. Not only is McCloud a smart guy who knows a lot about comics, technology, and science…he’s a terrific presenter.
Check out this video as he discusses how comic books and computers are evolving to leverage new technology. Good stuff. It’s especially compelling considering the implosion of traditional print publishing.